# Internationalization with Import-LocalizedData

Recently I was working on a PowerShell project that involved internationalization. When researching the best approach, I learned about the Import-LocalizedData Cmdlet and it made it incredibly easy to support internationalization in my scripts.

Before I really get into things, let me clarify a couple similar but distinct definitions (this is mostly for my own benefit, because I always get them mixed up):

• Localization is the process of translating and adapting a product’s strings and UI for a new language.
• Globalization is the process of preparing a product for localization. This is especially relevant for existing products there were initially built without internationalization in mind.
• Internationalization is the parent term for both globalization and localization.

There are actually quite a few definitions for these terms, but this is how Microsoft defines them. Since we’re talking about PowerShell, a Microsoft product, these are the definitions I’m going to stick with. So you could say that when you are working with internationalization you globalize your application so that it can be localized into multiple languages.

To demonstrate this process, let’s use a simple example. I’ve got a script called PSUICultureExample.ps1 that looks like this:

[System.Windows.Forms.MessageBox]::Show(
"This is a small example showing how to localize strings in a PowerShell script.",
"Hello, World!") | Out-Null


…and it produces this message box:

Pretty straightforward, but it needs to be globalized.

## Globalizing the Script

To globalize the script, we need to extract the strings that are shown to the user into an external file. We’ll create a subfolder called Localized (you can call it whatever you want) and add a file called PSUICultureExample.psd1 that looks like this:

ConvertFrom-StringData @"

MessageTitle = Hello, World!
MessageBody = This is a small example showing how to localize strings in a PowerShell script.

"@


This file uses the ConvertFrom-StringData cmdlet and a here-string to create a hashtable containing the strings we need as key/value pairs. You can write any code you’d like that returns a hashtable, I just happen to think this method is very clean to work with.

The next thing we have to do is load this data into our actual script and use the hashtable data instead of the hard-coded strings. To import the data, we’ll use this command:

$s = Import-LocalizedData -BaseDirectory (Join-Path -Path$PSScriptRoot -ChildPath Localized)


The Import-Localizeddata Cmdlet, by default, will look in the same folder as the script for a psd1 file with the same name. We already named our file PSUICultureExample.psd1, so we’re alright there, but the file isn’t in the same folder as our script so we need to specify that path using the -BaseDirectory parameter. You can use relative paths in this parameter, but they are relative to your PowerShell session’s current working directory, not relative to the script file’s directory. We really should use the full path to be sure we will always point to the right place. A quick Join-Path with the automatic variable $PSScriptRoot gives us the full path to the Localized folder we created. (If for some reason you’re still in PowerShell 2.0, you won’t have $PSScriptRoot. Try this instead.)

Now that we have our string data loaded, we just have to swap out the hard-coded strings and our PSUICultureExample.ps1 file looks like this:

$s = Import-LocalizedData -BaseDirectory (Join-Path -Path$PSScriptRoot -ChildPath Localized)
[System.Windows.Forms.MessageBox]::Show($s.MessageBody,$s.MessageTitle) | Out-Null


That’s all there is to globalizing our script!

## Localizing the Script

The next step, localizing the script, is very easy because of the way we implemented our globalization using Import-LocalizedData. This Cmdlet uses an automatic variable called $PSUICulture (Now you see why I named the script that, right?) to determine what language it should try to display to the user and it will attempt to locate the correct version of our psd1 file by looking in subfolders named for the appropriate locale. For example, let’s say I install the Spanish Language Pack and change all of my settings to Spanish (Spain). the $PSUICulture automatic variable will contain es-ES instead of en-US like it had previously. So what happens when I run my script now?

Yep, everything is still in English. Why? Because I haven’t properly localized the script for Spanish yet. To localize for Spanish, we need to create a subfolder in the Localized folder called es-ES, and make a copy of the PSUICulture.psd1 file there that contains the same hashtable keys but Spanish values instead of English ones. I took Spanish in high school, but I’m going to let Google Translate handle this one:

ConvertFrom-StringData @"

MessageTitle = ¡Hola mundo!
MessageBody = Este es un pequeño ejemplo que muestra cómo localizar cadenas en un script de PowerShell.

"@


…and now when I run it, it looks like this:

¡Bueno! Now everything works for our users in Spain. Our two-line script will automatically display Spanish text for users that have Windows configured to display the UI in Spanish.

## Summary

This is what the folder structure of the full example looks like.

Globalization and Localization are both easy in PowerShell thanks to Import-LocalizedData. It’s a powerful Cmdlet that takes a lot of the logic of picking a language and loading the correct string data out of your hands. If you’re building a script, even if you’re not planning to localize it, I would recommend globalizing your string data. It’s a good practice to get into, and you never know if you might need to localize down the line if the script becomes popular in the community.

There are two last points I want to bring up. The first is the reason why the English strings file isn’t in an en-US folder. This would have worked just fine, but by leaving a file in the base folder, we are giving Import-LocalizedData a fallback to use if it can’t find a matching psd1 file for the UI culture specified in \$PSUICulture.

The second thing I want to add is that Import-LocalizedData will not merge a language-specific file with the fallback file. If you define five values in the psd1 file in your base directory but only four of those in the es-ES version of the file, your Spanish users will not see the English value for that fifth value, it will simply be null.

I’ve posted the full example on a GitHub repository so you can easily try it yourself. This is also a great opportunity to become more familiar with using Git and GitHub. My repository only has the English and Spanish translations, I would love to receive some pull requests to add more languages!

Update: I originally started writing about Import-LocalizedData so I could share an issue I ran into while working with it. I’ve written that story in a follow-up post.